Finally we have a date! You earthlings will be able to join me on my tour through the woods on the 20th of march 2013! On that day, Alien Spidy will be available on PC, MAC and Xbox Live Arcade. A Playstation Network version will follow soon. More information on Gamasutra.com.
Hey earth folks! I was guest at a Kalypso event last week in a german city called Berlin. At my side was Andrew McKerrow, who is a “product manager” (whatever that is!) for Alien Spidy. He gave an interview to a journalist from Gamereactor.de. You can follow this link, to see the video interview!
Link: Video interview with Alien Spidy product manager Andrew McKerrow
“Alien Spidy is an inviting game that makes you want to keep playing.”“I can’t talk about Alien Spidy without discussing just how gorgeous it looks.”“the game really shines as a throwback to the retro platformers that forced you to think fast and act faster.” “It’s refreshing how this title requires you to have a constant sense of awareness, all the while being a sheer joy to play.”
“There are a lot of cool little elements in Alien Spidy in both the art and the puzzles” “It’s also welcoming and friendly to non-hardcore players and should offer a fun time for all.” “It also has that ‘I’m going to try just one more time’ quality that keeps you coming back.” “Little puzzle elements kick up the platforming a notch because they’re tightly woven into the level design.” Worthplaying.com